
First of all, I
am a huge fan of Big Fish Games, and I really enjoy their hidden objects game.
My favorite one is The Black Cat which is adapted from Edgar Ellen Poe’s novel.
Since I had read the novel before, I already knew the plot and the ending of
the game. But the game treated you with delicate pictures and lifelike sound
effects. I was totally attracted by its tense scenes and creepy atmosphere. As
you know, hidden objects games always have a lot of vocabulary which you need
to know and to pick them out from a mess picture. So you can also learn some new
words. And I’m pretty sure that I learned and memorized the word “cane” from
The Black Cat because it occurred several times. However, I won’t recommend
this to young students for it is not free and the some of the scene is really
scary.
What I would
like to introduce is Big Fish’s Games: The Dark Manor (available for PC, ipad
and iphone). It is a combination of strategy game and hidden objects. The
player is the heir of a ghost manor (still a little bit horrible but I think it
is acceptable to high school students). The mission is to manage the manor and
try to set other friendly ghosts free. The following the pictures are the
scenes from my manor. And I am still a beginner (only level 2).
If I could apply
this game in the language teaching, my objectives will be:
All in all, strategy
games could stimulate players’ autonomous
decision-making skills and internal decisions.
Thus, we can use the game to catch students’ attentions. And then the game itself
will naturally stimulate the language learning process. By
the way, if you are interested in this kind of hidden objects games, I am
willing to recommend some to you, but the games might not be free.
Your short term and long term goals sound like good ones.
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